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Super Mario Bros.

System: NES, Arcade, Vs. Arcade
Release Year: 1985 (NES, Arcade), 1986 (Vs. Arcade)
Publisher: Nintendo
Developer: Nintendo
Players: 1-2 Alternating


One day the Kingdom of the peaceful mushroom people was invaded by the Koopa, a tribe of turtles famous for their black magic. The quiet, peace-loving Mushroom People were turned into mere stones, bricks, and even horse-hair plants and the Mushroom Kingdom fell into ruin. The only one who can undo the spell on the Mushroom People and return them to their normal selves is the Princess Toadstool, the daughter of the Mushroom King. Unfortunately, she is presently in the hands of the great Koopa turtle King. Mario, the hero of this story (maybe) hears about the Mushroom Peoples plight and sets out on a quest to free the Mushroom Princess from the evil Koopa and restore the fallen kingdom of the Mushroom People. You are Mario! It's up to you to save the Mushroom People from the black power of the Koopa.

The game that started it all for the NES. The Year: 1985. The Subject: the Nintendo Entertainment System. Nintendo is about to attempt to enter the video game market with their revolutionary new video game console. Many were worried, as Nintendo was attempting to enter a dead market. But they had a secret weapon: Super Mario Bros. The very first NES game ever was about to revolutionize the industry. This was the first game of its kind. An 8-bit sidescrolling adventure, featuring the notorious plumber of Donkey Kong and Mario Bros. This game was hugely popular, selling more copies than any other Mario game in history except SMB3. No game had ever had such a great combination of graphics, gameplay, and storyline in history. The goal of this game is to control Mario through various levels and avoid or destroy enemies and obstacles that come along, using assorted items such as Mushrooms and Fire Flowers. You must eventually fight and defeat Bowser, the boss, at the end of each level, towards the ultimate goal of rescuing the Princess. Or play with another person and see who can get there first.

The graphics of SMB were like none other at the time. The characters were animated well. No previous game had seen so much animation. From enemies moving, to super stars bouncing, right down to Mario's feet while walking. The detail level is rather surprising for its time. The background scenes are repetitious, but that's really no problem.
Sound in this game is also nice. From the sound of the mushrooms popping out of the blocks, to kicking the turtle shells, to the bridge falling out beneath Bowser. The ever so famous music was also done nicely. It was simple and easily humable.
The gameplay, too, was very well done. Mario runs, jumps, kicks, and throws fireballs to defeat his enemies and avoid obstacles. The enemies were many, and all had varying weaknesses. The whole concept of a boss character was new and successful. And after saving the Princess, you can go on to a more difficult quest.

This was definetly one of Nintendo's greatest games, and is still hailed by many as the greatest game of all time.