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This is the longest plot of all the zelda games, so just bear with me. After the battle of Zelda 1, Link overthrew Gannon. Many seasons later, Hyrule is still chaos because of the power of Gannons evil. Gannon's minions are still waiting for his return. Only the blood of Link can revive Gannon. A crest of the Triforce apeared on Link's hand, when he reached 16. Frightened, he went to Impa. She then took him to the North Castle. A huge door that only the descendents of Impa's family could open stood before them. Taking Link's left hand, Impa pressed it to the back of the door, which in turn opened it. A bueatiful women layed on a pedestal, sleeping. Impa then tells Link the story of Hyrule. When the King died, the Prince was susposed to take over the kingdom and even a part of the Triforce. However he wanted the complete Triforce. He couldn't find the other pieces. A magacian close to the King told the prince that the king had told the princess where they were. He questioned her but she didn't say anything. In anger, the magacian put a spell on the princess, a spell of sleep. The prince tried to stop him, but it was too late. Princess Zelda fell into sleep, and evidently (while trying to stop the magacian) the prince killed the magacian. In grief the Prince placed Zelda into the room and decreed that all princess' would be named Zelda. Next to the altar lay six stones and a scroll. The scroll could only be read by the person who had the Triforce on the back of his hand. Link could read the scroll. It explained the three parts of the Triforce: Power, Wisdom, and Courage. It said the Power and Wisdom where hidden in the land, but the Courage was hidden Great Palace in the Valley of Death. It also told to get through the castle and it's guardians, and defeat the boss to each one, and then place the stones into the statues. When all have been placed a last palace will open and defeat that boss and obtain the Triforce. Impa ask Link to do this, because only the Triforce could awaken Zelda. And then Link leaves to begin his quest <phew> Now that's out of the way: In a series with five games, (soon to be 6) you can expect that there would be one bad one in the lot. Well, this is it. I hate to bash a Zelda game, but this is the only game of the series that I did not like. The side scrolling battles where old, and were used too many times, and the graphics were nothing new. The size of the game wasn't as great and some parts were way too dificult to have fun. I will admit that getting experience in the game was fun, the rest was nothing impressive. Overview: The graphics where the same as any other NES game. Kind of bland, but at least they were colorful. The people looked better than in the first one, but this is hardly worth noteing. The music was good in some places, but overall I could have done without it. Lastly, the gameplay. Adding a jumping move to Link's arsenal was a big mistake. In fact, making the fighting side scrolling was the biggest mistake! Some dungeons and enemies where really hard and frustrating, but not as much as the controls. Don't worry though, this is the worst Zelda game. All the others are way better. |
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